Game & Sound Designer
What I've done
- Sound Design: The constraint we choose was to make all the sound with our own voices. It was really fun to make, so we all make the sounds of the animals and the sound effect. I rework them with adobe audition to erase the parasit sounds and arrange the quality of the recorded sounds.
- Animation: I make the animation of the character with the animator panel on Unity.
- Game Desing: I decide of the core features to implement
- Allocating task: I created an Excell file to schedule and allocate tasks over the time given. I kept the team motivated and supported them all along the project.
HouKaPiTé is a multiplayer game up to 4 players, where the player controls bouncy sacrificial's animals on a ritual plate trying to survive. In order to do so, the player has to listen the incantation of an evil shaman who is shouting random sounds: Hou, Ka, Pi and Té. Each sounds represent a corner of the plate and are set on fire at the end of the incantation. The sounds are randomly generated during each sequence and players have to memorized the pattern of the attacks.
View: top down 3D
Number of player: 4
Engine: Unity 2
Conception: January 2016 (48 hours)
Team member : 6