Game & UX Designer
What I've done
- Game concept: Create the video game proposal concept using my personal relation and create a unique way to propose.
- Game Design: Create the game mechanics, items and rules of the games with the help of all the member of the team
- UX/Ui Design: Create the game feel and some assets using Photoshop and Illustrator (Last level, and Tea Break)
- Level Building & Animation: Integrate all the assets of the game, Rework some part of the Level Design, Create the animation of the all the gameplay elements (buttons, pusher and clouds).
ConceptLet me tell you a quick story around the project. I (William Gauthier / Game Designer) always tried to find a creative way to propose my girlfriend and come up with the idea to create a game for her.
However, I didn't have all the skills to do it alone and during the preparation of the ArteGameJam, I came accross with beautiful and talented people : Camille Seron (Game Artist), Rémy Kaddour (Game Artist), Axel Bardoni (Game/Level Designer), Dylan Dromard (Prog) and Alexandre Houngbo (Sound Designer). With the enthousiasm of everyone and the theme of the Game Jam, it was the perfect match and time to do it ! It's a really personal project, yet a happy way to celebrate love and cuteness ! I hope you will enjoy it ! |
Game specificationGenre: Platformer
Platform: PC View: 2D Number of player: 1 Engine: Unity Conception: November 2020 (Game Jam 48 hours) and 1 month of production Team member: 6 |