GAME & LEVEL DESIGNER | MYRIA
After relocating to Vietnam, I had the opportunity to work remotely and dip my toe in the Web 3 industry. During this experience, I worked on 2 projects, the main project was Metarush, a mix of Fall Guys, Super Smash Bross, and Mario Kart, developed on Unity and using Quantum technology for Multiplayer. The second project was put on hold after 1 month and was a Car Fighting game.
My main missions consisted in:
Game and Level Design:
UX AND UI DESIGN:
TEAM SUPPORT AND QA TESTING:
My main missions consisted in:
Game and Level Design:
- Describe and Add new features, Gameplay mechanics, Game Mods to the Game Design Document in Confluence.
- Create and implement a dozen levels focusing on Close fights, Competition, and finals.
- Design new Multiplayer Game mechanics: Match-up system based on points, Leaderboard, Friend System.
- Tweak – Balance game metrics, power-ups, and levels to create the most joyful and understandable game experience possible.
UX AND UI DESIGN:
- Design the Inventory system and supervised its implementation.
- Design the Emote system and supervised its implementation.
- Handle the integration of the Loading Screen and creation of new tip icons.
TEAM SUPPORT AND QA TESTING:
- Participate in the creation of Weekly Sprints and Production Meetings.
- Create Jira tickets for the creation of new features and bug-tracking.
- Create Builds and Test Release on Epic Game Store using the dev panel.
LEVEL DESIGN
The Design process to create levels were collaborative and follow these steps:
- Create a Mock-Up Design on Miro Board. The Mock-Up included the starting point (checkpoint if a race), power-ups, obstacles (explanation of the obstacles if needed), booster, platform.
- Share the Mock-Up with the Design team for some feedback and adjustments.
- Create a Block out of the level including all the gameplay elements.
- Playtest with the team (generally on Friday) to collect feedback and proceed to balance and tweak part of the level.
- Adjust the level metrics according the feedback provided.