WILLIAM GAUTHIER | SENIOR GAME DESIGNER
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Game & Sound Designer

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What I've done

  • Game Design: Creating the game mechanics, scoring and rules of the mini games.
  • Sound Design: using Adobe Audition, I created  musics for the main menu and each of the mini-games by mixing an existing track and making a loop of it. We wanted some funky and jazz music to create a chill and funny atmosphere
  • UX/UI: I created the scoring icons using a web bank and Photoshop 

Concept

A game as a gift made for "Winter Jam" by Claire Blehaut, William Gauthier and Anthony Rey. 
To play (and offer !) the game you'll need to put some photos inside some folders as the whole idea of this game is to use memories in the 3 minigames !

Game specification

Genre: Puzzle Game
Platform: PC & iOS
View: 2D 
Number of player: 1
Engine: Unity 
Conception: November 2017 (Game Jam 48 hours)
Team member: 3
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  • Home
  • Work experiences
    • Game & UX Designer | GAMELOFT
    • Game & Level Designer | MYRIA
    • Lead Game Designer | NANOTRIBE / ROLLIC / ZYNGA
    • Game Designer | UBISOFT
    • Project Coordinator | FUSION JEUNESSE
    • Project Manager | METIDIA
    • Project Manager | SMART VR
    • Internships >
      • Assistant Producer | GAMELOFT
      • Game Designer | NEOPICA
    • Cave's project: WARP-01
  • FREELANCE
    • Game & UX Designer | UBISOFT
    • Teacher & Speaker | DIGIACTIVITY
    • Game & UX Designer | Spoon.AI
  • Game Jams
    • Ludum Dare 52
    • ARTE Jam 2020
    • Winter Jam 2017
    • Winner of BYOG 2014
  • Resume / CV
  • Hobbies
    • Travels
    • Sports
    • Appartment / house architecture
    • SF short story writing