GAME DESIGNER
After my contract at FUSION JEUNESSE and some Freelance Mission, I joined Ubisoft - KETCHAPP as Game Designer in order to create new games IP, analyse metrics of the games and study the Hyper-Casual Market to catch-up latest trends or design / create new ones.
My main missions consisted in:
Create and optimize the Gameplay experience (3C, Gameloop, LD)
Provide features to optimize retention and monetization
Analyze KPIs and suggest improvements accordingly
Pitch New Game Concepts and ideas on weekly basis
My main missions consisted in:
Create and optimize the Gameplay experience (3C, Gameloop, LD)
- Create a Game Design Document to help the Dev and the artist to have a clearer vision of the Game Concept. Sketch the UI, Give references, explain the Gameloop, Gameplay, everything that could help the team producing the Game.
- Implement and create levels in Unity. Placing the props provided by the Artist / Dev
- Tweak – Balance public values to make the most joyful and understandable game experience possible
Provide features to optimize retention and monetization
- On demand, create Monetization system : Shop, IAP, Daily – Level Reward that could be implemented in further Soft launch to increase retention
- Study Newest trends of Monetization and prepare documentation regarding Hybrid & Deep Casual Games
Analyze KPIs and suggest improvements accordingly
- Use Game Analytics to study and provide comment & recommendation on player engagement & progression. Create funnels to study the churn and success of players
- Use Business Developper to study the campaign soft launch and sort out metrics : CPI, CTR, CPM, Installs etc.
- Provide a brief and Result Document explaining the result of the Soft Launch
Pitch New Game Concepts and ideas on weekly basis
- Every Friday, everyone can pitch a Hypercasual Game idea (from business to Dev team)
- Help other Team members or participate in multiple pitch ideas
CYCLE OF PRODUCTION & MY WORK
GAME CONCEPT TO LEVEL DESIGN
ANALYZE KPI
GAMES SHOWREEL
PROTOTYPES (app inactive):
- Concept Creator:
- Not Concept Creator: