🖖 HELLO and Welcome🖖
I'm William Gauthier a passionate Senior Game Designer with Project Management, UX and UI experience for over 6+ years, I worked on 3 Live Games (Arrow Fest, Minion Rush and Rabbids Coding), 30+ Game prototypes on Mobile (Hypercasual and Casual), Virtual Reality and Education. I am happy to welcome you on my Portfolio !
I am motivated to create engaging gameplay mechanics and an optimal game feel as I had professional experience as a Lead Game Designer at Zynga / Nanotribe, Ubisoft, or for Freelance Projects. I am always eager to participate to Game Jams, analyze the growth and new trends of the market by going or participate to Video Game Events.
Also, I have a strong bond for management as I love team work, solve problems and take responsibilities upon projects. I also enjoy teaching and mentoring as being involve with Fusion Jeunesse association and also as a Freelancer Teacher for Digi-activity.
I confirmed my desire to work as a Project Manager by being responsible of severals mobile games at Nanotribe, Metidia, handling all the Virtual Reality projects at SmartVR studio as a VR project Manager, leading large scale team at Gameloft as an Asssistant Producer, designed a specific pipeline production for a virtual reality project using a cave.
I believe that a Video Game is not only entertainment. I see it as a way of providing some unique experiences to players and of passing on various messages, especially with the rise of new technology such as VR & AR and the constant evolution of Mobile and consoles.
To achieve those goals, the Video Game and entertainment industry require both creative and technical skills. That is why I am so eager to work in it !
I am motivated to create engaging gameplay mechanics and an optimal game feel as I had professional experience as a Lead Game Designer at Zynga / Nanotribe, Ubisoft, or for Freelance Projects. I am always eager to participate to Game Jams, analyze the growth and new trends of the market by going or participate to Video Game Events.
Also, I have a strong bond for management as I love team work, solve problems and take responsibilities upon projects. I also enjoy teaching and mentoring as being involve with Fusion Jeunesse association and also as a Freelancer Teacher for Digi-activity.
I confirmed my desire to work as a Project Manager by being responsible of severals mobile games at Nanotribe, Metidia, handling all the Virtual Reality projects at SmartVR studio as a VR project Manager, leading large scale team at Gameloft as an Asssistant Producer, designed a specific pipeline production for a virtual reality project using a cave.
I believe that a Video Game is not only entertainment. I see it as a way of providing some unique experiences to players and of passing on various messages, especially with the rise of new technology such as VR & AR and the constant evolution of Mobile and consoles.
To achieve those goals, the Video Game and entertainment industry require both creative and technical skills. That is why I am so eager to work in it !